Telekinetic Power Well
Spell Quick

Telekinetic Power Well

  • View:
  • 1667




Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300.




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Aug 2, 2026
50± 6/ 100
Power Score
Intrinsic 49
Deck 50

Telekinetic Power Well — Power Evaluation

Final Score: 50 ± 6 · Confidence: Medium

  • Intrinsic: 49 · Deck: 50 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Recovery/Recursion, Material body

Why it scores here

Telekinetic Power Well scores on its ability to convert Psychic-Type monsters already set up in the Graveyard into multiple Level 2 bodies for Synchro and Link material, with Quick-Play timing adding surprise value on the opponent's turn. It earns its points for material generation and for being played in 16 recorded decks (avg 1.88 copies, main deck) — not for any stat line, rarity, or price, since it is a Spell with no ATK/DEF. It loses points because it supplies zero interaction, is a dead draw until the Graveyard is loaded, imposes a burn cost of 300 per total Level, and has no combo or guide evidence confirming a concrete end board.

Axis scores

Axis Score Evidence
Accessibility 42 Not searchable and requires Psychic-Type Level 2 or lower monsters already in the Graveyard; 16 recorded decks run it (avg 1.88, all main deck) but no combo shows it as a starter (observed).
Combo & Conversion 48 Revives multiple Level 2 Psychic bodies from one card, feeding Synchro/Link plays with partners like Krebons and Plaguespreader Zombie, but no combo evidence confirms a concrete end board (inferred).
Resource Economy 45 Turns one Spell into several bodies, but those bodies were already invested earlier, so it is roughly card-neutral refuel that also burns 300 per total Level (verified).
Effect & Interaction 5 Provides no disruption, negation, or removal of any kind — it only Special Summons from the Graveyard (verified).
Material Utility 64 Cleanly produces Level 2 Psychic bodies, including the Psychic Tuner Krebons, as Synchro/Link material even if the effect is otherwise blank (verified).
Resilience & Flexibility 45 Quick-Play timing is flexible and it functions from the Graveyard, but it is dead until Psychic monsters are in the GY and folds to graveyard hate (inferred).
Deck-Building Efficiency 45 Cheap as a 1-2-of in Psychic-heavy shells, but it depends on the Krebons/Emergency Teleport engine and offers no search, so it is not a free roll (observed).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 49, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Quick-Play Spell that revives multiple Level 2 Psychic-Type bodies in a single card, generating instant Synchro/Link material
  • Can be used during the opponent's turn for a surprise Synchro/Link Summon
  • Real observed inclusion in 16 contemporary decks (avg 1.88 copies, main deck) with a 100% co-deck link to Emergency Teleport
  • Pairs naturally with Krebons (Level 2 Psychic Tuner) and Plaguespreader Zombie for Synchro climbing

Weaknesses

  • Requires Psychic-Type Level 2 or lower monsters already in the Graveyard, so it is dead before setup
  • Offers no disruption, negation, or removal — it only summons
  • Burns LP equal to the total Levels of the summoned monsters x 300
  • No archetype and no in-archetype searcher; niche Psychic-Type requirement limits its homes

Counters / choke points

  • Graveyard hate such as D.D. Crow, Called by the Grave, or Dimension Shifter
  • Macro Cosmos / Dimensional Fissure / Necrovalley blanking the Graveyard
  • Solemn traps or summon negation answering the revived bodies
  • Removing the Level 2 Psychic targets (Krebons, Plaguespreader Zombie) before the Graveyard is loaded

Best use

Graveyard revival of Level 2 Psychic bodies as Synchro/Link material and mid-game extender. Decks: Psychic Synchro (Krebons / Emergency Teleport shells), Tele-DAD / Chaos, Monarch (Psychic engine). Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard; Card text: you take damage equal to the total Levels of those monsters x 300; Card is a Quick-Play Spell with no ATK/DEF; Card is legal in TCG, OCG, and Master Duel
  • Observed: 16 recorded decks run it, 16 main deck, avg 1.88 copies (distribution 1:3, 2:12, 3:1); Emergency Teleport co-occurs in 100% of those decks; Krebons and Plaguespreader Zombie in 68.8%; 9 distinct archetypes feature it, led by Armed Dragon (25%) and Monarch (18.8%)
  • Inferred: It functions as a mid-game extender that converts GY-invested Psychic monsters into Synchro/Link material; It is a dead draw before the Graveyard holds the required Level 2 or lower Psychic-Type monsters; Graveyard hate and summon negation are effective answers
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











https://metaduelist.com/
Top